Image File Name:
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vrc_20190912_031
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Image Record ID:
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aahi0020296
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Work Title (display):
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Transit Gloria
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Image Title:
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Honeywell at Noon
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Work Description:
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Thesis abstract: Push to Play is a video installation which explores the changing attitudes toward labor and work. I describe the techniques and style in Push to Play as "post-verite," post-truth, to acknowledge the fact that reality or truth is always constructed and reconstructed in a documentary or nonfiction work. Three forms of discourse are used: textual, visual, and fictional. Although Push to Play examines working (and living) conditions is the U.S.-owned factories off-shore and local, its main concern is the change m attitude towards labor which allows the continued eros10n of workers' civil, labor and human rights. For among the pantheon of causes--environment, homelessness, animal rights, self-determination, religious and political rights abuses--the issue of labor is lost. // My background includes working as a timelapse cinematographer documenting urban behavior for engineers, planners, and social scientists. Moving into video, I worked for the cable industry teaching video to the public as a community access coordinator. This experience has left me a media activist. In my off hours, I began experimenting with video. With a strong background in philosophy, painting, and film, I found video to be liberating. There wasn't the usual aesthetic baggage I was familiar with from art history. I was able to invent and experiment; I was able to concentrate on content. I still feel strongly that the importance of video is in its ability to be content-driven, that given the cost of film and the limited exposure of painting, video has the possibility of saying more for less, and can reach more people. However, my experience as public access coordinator left me wary as to what passes effectively as alternative or "political," especially where social issues are concerned. In terms of aesthetics and production, I shoot any video format I have access to or can afford at the time. I have always used Super-8 film within the videos I make. If not Super-8, then I include slides or negatives. Push to Play is the first video project to include found 16mm film footage. These techniques create an unusual aesthetic in contrast with the otherwise cold and electronic look of video.
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Work Dates (display):
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1996
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Work Dates (display):
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1996
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Work Dates type:
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creation
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Work Creator (display):
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Vicki Gensen
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Work Creator gender:
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female
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Work Creator notes (display):
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Written thesis: https://scholar.colorado.edu/concern/graduate_thesis_or_dissertations/r494vm25d
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Work Creator UCB affiliation (display):
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MFA 1996, Art and Art History
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Work Creator memberOf:
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Integrated Arts (IMAP) student, Art and Art History, CU Boulder
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Work Creator memberOf notes:
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IMAP: Interdisciplinary Media Arts Practices
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Work Subject:
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labor
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Work Subject:
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reality
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Work Subject:
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factories (structures)
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Work Subject:
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Mexico (nation)
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Work Subject:
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circuit boards
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Work Subject:
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technology
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Work Subject:
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capitalism
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Work Worktype:
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video art
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Work Category (VRC classification):
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video
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Work Category (VRC classification):
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sculptures and installations
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Work Location (Repository or Site) name:
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University of Colorado Art Gallery
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Work Location (Repository or Site) role:
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exhibition
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Work Location (Geographic) name:
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Boulder, Colorado
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Work Rights (display):
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© Vicki Gensen
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Terms of Agreement and Conditions of Use:
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YOU AGREE: Luna Imaging's Insight Software and the digital image collection associated with it (the Software) are being provided by the University of Colorado under the following license. By obtaining, using, and/or copying this work, you (the Licensee) agree that you have read, understood, and will comply with the following terms and conditions. 1. The Software contains the University of Colorado's Department of Art and Art History's implementation of a digital image collection; 2. Any images obtained through use of the Software will be used only for non-profit, educational purposes; 3. The use of images obtained through the software will only be used while the Licensee is either: a) an employee of the University of Colorado, Metropolitan State College of Denver, or the Community College of Denver, or b) an enrolled student at the University of Colorado, Metropolitan State College of Denver, or the Community College of Denver; 4. When the Licensee is no longer an employee or student of the University of Colorado, Metropolitan State College of Denver or Community College of Denver, either by an action of the University of Colorado, Metropolitan State College of Denver or the Community College of Denver or due to actions of the Licensee, the licensee will cease to use any images exported from the Department of Art and Art History's digital image collection; 5. The Licensee agrees to indemnify the University for claims and liability arising out of the use of the Software or for any violations of this license; 6. THE UNIVERSITY OF COLORADO SUPPLIES THE SOFTWARE WITHOUT ANY WARRANTIES, EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
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CU Copyright Statement:
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Holding Institution:
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University of Colorado Boulder
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Collection:
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Art and Art History Visual Resources Center
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Collection info and contact:
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For information about this collection, see
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